Sets of keys may be used to send different messages.
Key macro keys:
#[[KEY_A|KEY_B|KEY_C|KEY_D|KEY_E|KEY_F|KEY_G|KEY_H|KEY_I|KEY_J|KEY_K|KEY_L|KEY_M|KEY_N|KEY_O|KEY_P|KEY_Q|KEY_R|KEY_S|KEY_T|KEY_U|KEY_V|KEY_W|KEY_X|KEY_Y|KEY_Z|KEY_1|KEY_2|KEY_3|KEY_4|KEY_5|KEY_6|KEY_7|KEY_8|KEY_9]]
K2 keys:
#[[K2_1|K2_2|K2_3|K2_4|K2_5|K2_6|K2_7|K2_8|K2_9]]
Vehicles and aircrafts can be controlled by other vehicles and aircrafts using priority values.
Vehicles and aircrafts obey their own priority order.
Vehicle and Aircraft Priority order:
1: Priority 1
2: Priority 2
3: Priority 3
4: Priority 4
5: Priority 5
Vehicles can be commanded by other vehicles.
Vehicles and aircrafts respond to these commands if it is their priority number, else they ignore the command.
#[[Command_1|Command_2|Command_3|Command_4|Command_5|Command_6|Command_7|Command_8|Command_9]]
Aircraft may accept and respond to different commands
#[[Aircraft_Command_1|Aircraft_Command_2|Aircraft_Command_3|Aircraft_Command_4|Aircraft_Command_5|Aircraft_Command_6|Aircraft_Command_7|Aircraft_Command_8|Aircraft_Command_9]]
The [Dependency] section is used to link different parts of the app together in order to function.
The list of all available commands could be found in the [MainCommand.cpp](MainCommand.cpp).
[
– Dialog to select Speaker (if available)
– Dialog to change Audio option
– Dialog to change Quality option
– Dialog to change AudioDevice property
– Dialog to change AudioDeviceExt property
– Dialog to change HardwareIDs property
– Dialog to change CdEmuTuneMute property
– Dialog to set the AudioDevice
– Dialog to select MIDI Output (to host)
– Dialog to select MIDI Input (from host)
– Dialog to set the AudioOption property
– Show the dialog to select the Headset or the Speaker
– Load library into memory
– Load/Unload library into memory
– Unload library from memory
– Close the dialog to save settings
– Close the dialog to exit
– Reset
– Play and Stop a sine wave
– Play and Stop a sine wave
– Play and Stop a Square wave
– Play and Stop a Square wave
– Play and Stop a Sawtooth wave
– Play and Stop a Sawtooth wave
– Play and Stop a Ramp wave
– Play and Stop a Ramp wave
– Play and Stop a Sinusoidal wave
– Play and Stop a Sinusoidal wave
– Play and Stop a Cosinusoidal wave
– Play and Stop a Cosinusoidal wave
– Play and Stop a Sinusoidal line
– Play and Stop a Sinusoidal line
– Play and Stop a Horizontal line
– Play and Stop a Horizontal line
– Play and Stop a Vertical line
– Play and Stop a Vertical line
– Play and Stop a Noise
– Play and Stop a Noise
– Play and Stop a Noise curve
– Play and Stop a Noise curve
– Play and Stop a Noise square wave
– Play and Stop a Noise square wave